PlayerTrack - Real Time Player Performance

This module allows up to 72 “targets” to be simultaneously tracked in real time. The images are refreshed up to 20 times per second meaning highly accurate movement traces can be recorded and analysed as the action occurs on the pitch.


The output produced by the Data Master, along with the raw video footage, might allow a half-time analysis to be run by the team manager or coaching staff – something that has been virtually impossible to achieve to date. Pre-defined triggers can also be incorporated to alert staff of undesirable behaviour, such as players not tracking back when required or penetrating runs not being countered.

The information produced by Player Track can also be delivered in new and exciting ways: for example, transmission to a mobile telephone or PDAs in the dug-out.